Sudoku Unbound #3 Review – Review Introduction
This is a review of Sudoku Unbound #3 – a sudoku logic puzzle game for Kindle by Puzzazz. It is available for $2.99 in the Amazon store and was released in February, 2012.
Available on the following Kindle versions as of 3/5/2012: Kindle Touch, Kindle, Kindle Keyboard, Kindle DX, Kindle 2nd Generation.
Sudoku Unbound #3 Review – Main Takeaways
Sudoku Unbound #3 is the third of the Unbound series from Puzzazz. Their Sudoku puzzles are well written.
The biggest difference is that with Sudoku Unbound #3 – they have added TouchWrite technology to allow you to utilize the touch interface on the Kindle Touch to enter your answers. If you have fat fingers – don’t worry – there is also an alternative method to enter the numbers where you are selecting them instead of writing them.
I think the developers did a good job adapting the game for the Touch screen. I did better entering numbers using a capacitive stylus than I did using my fingers (no fingernails and stubby fingers) but both worked reasonably well. The screen had a hard time recognizing my 5’s and 8’s but did pretty good on the remaining numbers.
Sudoku Unbound #3 Review – Conclusion and Overall Rating
I would give my Sudoku Unbound #3 review 4.5 stars. The touch feature does not work as smoothly as I would like – but I am not taking any points off for that because that is more a problem with the Kindle Touch itself than it is with the developers.
While there are several Sudoku games available from these developers, I was interested to see a new one (somehow this slipped by me) that was released in January. The new variation is called Symdoku Unbound #1. It is available for $2.99 on the Kindle Keyboard, Kindle 2nd Generation and Kindle DX. Think Sudoku with symbols for a different challenge.
Filed under: Amazon Store, Kindle Game Review, Kindle Touch
Thanks for the review. A few notes…
We collected a lot of handwriting data while developing TouchWrite and continue to collect data, so the recognizer will get better over time.
A stylus presents a smaller diameter than most fingers, so it effectively gets a higher resolution out of the digitizer, and it doesn’t change shape the way a finger does as its writing. Because the digitizer is infrared, almost any rubbery stylus that blocks the IR beams will work — it does not need to be a capacitive stylus. That said, styluses that are particularly thin (like one from a Palm Pilot) don’t work since the digitizer has a hard time seeing them at all. Super soft styluses or odd-shaped styluses (e.g., a paintbrush) also won’t work well since the digitizer won’t see the actual path you draw.
As to Symdoku Unbound #1, it actually shipped last year, January 2011. We will freely admit that it is weird and that many people won’t like it. But it can be fun once in a while and there is a clear mapping from shapes to numbers (the number of points in the shape).